Perot Museum of Nature & Science

The Museum of Nature & Science is the result of a 2006 merger, unlike any in the nation, of three cultural institutions—the Dallas Museum of Natural History, the Dallas Children's Museum, and Science Place. As a result of the merger, the new museum has expanded its reach within the community by offering a second facility, the Perot Museum of Nature and Science, to address the growing need for science, math, and technology education.

The Science Museum of Minnesota worked with the Perot Museum of Nature and Science to develop, design, and produce interactive and interpretive exhibits for four exhibit galleries in the new facility: the Moody Family Children's Museum (5,000 square feet), the Being Human Hall (5,500 square feet), the Texas Instruments Engineering & Innovation Hall (5,000 square feet), and the Sports Hall (4,000 square feet). The new facility opened to the public on December 1, 2012.

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Being Human Hall
Being Human Hall
In the Being Human Hall, visitors discover that being human is a different experience for everyone. Visitors can see the structure of their veins under an infrared light, estimate their life expectancy, and see cross sections of real human bodies.

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Bio Lab
Bio Lab
Visitors experience hands-on lab analysis in the Bio Lab. Lab experiences include cheek cell extraction and examination, testing germ killers, DNA extraction, and isolating fruit fly chromosomes. Credit: Jason Janik & Perot Museum

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Being Human Hall
Being Human Hall
Visitors to the Being Human Hall learn what scientists are discovering about the process of aging. Credit: Jason Janik & Perot Museum

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Motion Capture
Motion Capture
At Get in the Action (in background) visitors put themselves into the projection while they mimic instructors in dance, basketball, or tai chi.

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Camp Site
Camp Site
In the Moody Family Children's Museum, a simulated forest brings the outdoors inside, giving children the opportunity to explore the ecosystem of a local river, become junior wildlife biologists, and imagine the world from an animal's point of view.

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Trinity River Water Play
Trinity River Water Play
Using a model of the local Trinity River, kids can explore the properties of water, make predictions and observations by moving cargo down the river, and develop eye-hand coordination skills. Credit: Jason Janik & Perot Museum

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Dallas Farmers Market
Dallas Farmers Market
Kids take on the roles of farmer, vendor, customer, or delivery person at the biggest little farmers market in town.

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Fallen Log
Fallen Log
As part of an indoor nature hike, visitors can crawl through a fallen log to get deeper insights into life in the Trinity River ecosystem.

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Sports Hall
Sports Hall
The Sports Hall is a science lab where visitors put their bodies in motion to learn about human movement, healthy diets, and how scientific research is applied in sports. They can also measure their efforts against elite athletes.

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Run
Run
Visitors can race against a friend, a cheetah, a dinosaur or professional athletes on the Run track!

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Run
Run
Even though T. rex doesn't fit on the full screen, he provides a big racing challenge on the Run track.

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Motion Lab
Motion Lab
In the Motion Lab visitors can throw a fastball, kick a soccer ball, take a slap shot, or do a cartwheel while a high-speed camera captures their performance.

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Innovation Hall
Innovation Hall
The Texas Instruments Engineering and Innovation Hall gives visitors a hands-on look at the importance of engineering in their everyday lives.

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Building a Skyscraper
Building a Skyscraper
Visitors explore how factors like strength, tension, compression, frequency, and drag can affect a building's integrity by building a model skyscraper. Then they test their building's performance against a simulated earthquake.

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Wind Tubes
Wind Tubes
At Wind Tubes, visitors make and test a "wind rider" that travels up and out of a tall chute with the added challenge of landing it upright when it comes back to ground. Credit: Jason Janik & Perot Museum

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Sound Lab
Sound Lab
In the Sound Lab, visitors explore the many different ways computer technology helps create music and sound effects. Credit: Jason Janik & Perot Museum
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