Science Museum of Minnesota


Learning Technologies Classes

Design a Computer Game: Cyborgs - June 14, 2004
Ages 9 - 12

We learned about the different steps of game development including, planning, design, graphics, and programming.

Chris's Game by Chris
Chris's Game
by
Chris
David's Game by David
David's Game
by
David
Eric's Game by Eric
Eric's Game
by
Eric
Gene's Game by Gene
Gene's Game
by
Gene
Jack's Game by Jack
Jack's Game
by
Jack
Joshua's Game by Joshua
Joshua's Game
by
Joshua
Kip's Game by Kip
Kip's Game
by
Kip
Matt's Game by Matt
Matt's Game
by
Matt
Nathan's Game by Nathan
Nathan's Game
by
Nathan



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