Science Museum of Minnesota


Learning Technologies Classes

Design a Computer Game: Cyborgs - June 14, 2004
Ages 13 - 16

We learned about the different steps of game development including, planning, design, graphics, and programming.

Caleb's Game by Caleb
Caleb's Game
by
Caleb
David's Game by David
David's Game
by
David
Elijah's Game by Elijah
Elijah's Game
by
Elijah
Jay's Game by Jay
Jay's Game
by
Jay
John's Game by John
John's Game
by
John
Jonathon's Game by Jonathon
Jonathon's Game
by
Jonathon
Justin's Game by Justin
Justin's Game
by
Justin
Michael's Game by Michael
Michael's Game
by
Michael
Mike's Game by Mike
Mike's Game
by
Mike
Vincent's Game by Vincent
Vincent's Game
by
Vincent



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