Science Museum of Minnesota


Learning Technologies Classes

Design a Computer Game: Create Your Own Adventure Game - June 13, 2005
Ages 9 - 12

We learned about the different steps of game development including, planning, design, graphics, and programming. Some of these games have two versions: one that works with buttons on the screen, and one that works with keys on your keyboard. Try them both!

Avoidance (buttons) by Bryan
Avoidance (buttons)
by
Bryan
Avoidance (keys) by Bryan
Avoidance (keys)
by
Bryan
Morph by David
Morph
by
David
Rescue the World (buttons) by Hayes
Rescue the World (buttons)
by
Hayes
Rescue the World (keys) by Hayes
Rescue the World (keys)
by
Hayes
Freedom Climber (buttons) by Jake
Freedom Climber (buttons)
by
Jake
Freedom Climber (keys) by Jake
Freedom Climber (keys)
by
Jake
Marbles (buttons) by Jon
Marbles (buttons)
by
Jon
Marbles (keys) by Jon
Marbles (keys)
by
Jon
Drako by Kyle
Drako
by
Kyle
Air Lock by Matt
Air Lock
by
Matt
Plane Hunt by Michael
Plane Hunt
by
Michael
Race by Peter
Race
by
Peter
Try to Save Dorothy (buttons) by Rob
Try to Save Dorothy (buttons)
by
Rob
Try to Save Dorothy (keys) by Rob
Try to Save Dorothy (keys)
by
Rob
Lava Crossing (buttons) by Tom
Lava Crossing (buttons)
by
Tom
Lava Crossing (keys) by Tom
Lava Crossing (keys)
by
Tom



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